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Subtlety Rogue Talents

Rogue class icon Subtlety Rogue specialization icon
Subtlety Rogue
The War Within Season 1

Talents in World of Warcraft define your character's gameplay. They offer active abilities for offense and defense, major cooldowns, or passive enhancements to your stats and spells. Here are the current Subtlety Rogue talents for The War Within Season 1.

Where to Find Talents

Talents can be found in the talent menu, which is accessible by pressing the N key (default) or by clicking the target icon in the micro menu:

Screenshot of the talents button in the micro menu

Class Talents

Class talents represent a common tree shared across all Rogue specializations. These talents provide foundational skills and enhancements essential to the Rogue class, offering a range of abilities that lay the groundwork for a Rogue's overall capabilities.

Name Cast Effect
Shiv
Instant - Melee Range Attack with your off-hand, dealing 2 Physical damage, dispelling all enrage effects and applying a concentrated form of your active Non-Lethal poison. wards 1 combo point.
Blind
Instant - 15 Yd Range - 2 Min Cooldown Blinds the target, causing it to wander disoriented for 1 min. Damage will interrupt the effect. Limit 1.
Cloak of Shadows
Instant - 2 Min Cooldown Provides a moment of magic immunity, instantly removing all harmful spell effects. The cloak lingers, causing you to resist harmful spells for 5 sec.
Evasion
Instant - 2 Min Cooldown Increases your dodge chance by 100% for 10 sec.
Gouge
Instant - Melee Range - 25 Sec Cooldown Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage will interrupt the effect. Must be in front of your target. wards 1 combo point.
Airborne Irritant
Passive Blind has 50% reduced cooldown, 70% reduced duration, and applies to all nearby enemies.
Shadowstep
Passive
Master Poisoner
Passive Increases the non-damaging effects of your weapon poisons by 20%.
Elusiveness
Passive Evasion also reduces damage taken by 20%, and Feint also reduces non-area-of-effect damage taken by 20%.
Cheat Death
Passive Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
Tricks of the Trade
Instant - 100 Yd Range - 30 Sec Cooldown Redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.
Blackjack
Passive Enemies have 30% reduced damage and healing for 6 sec after Blind or Sap's effect on them ends.
Improved Wound Poison
Passive Wound Poison can now stack 2 additional times.
Nimble Fingers
Passive Energy cost of Feint and Crimson Vial reduced by 10.
Improved Sprint
Passive Reduces the cooldown of Sprint by 60 sec.
Shadowrunner
Passive While Stealth or Shadow Dance is active, you move 20% faster.
Superior Mixture
Passive Crippling Poison reduces movement speed by an additional 10%.
Fleet Footed
Passive Movement speed increased by 15%.
Iron Stomach
Passive Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 25%.
Unbreakable Stride
Passive Reduces the duration of movement slowing effects 30%.
Featherfoot
Passive Sprint increases movement speed by an additional 30% and has 4 sec increased duration.
Rushed Setup
Passive The Energy costs of Kidney Shot, Cheap Shot, Sap, and Distract are reduced by 20%.
Shadowheart
Passive Leech increased by 2% while Stealthed.
Numbing Poison
1.5 Sec Cast Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, clouding their mind and slowing their attack and casting speed by 15% for 10 sec.
Atrophic Poison
1.5 Sec Cast Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, reducing their damage by 3.0% for 10 sec.
Deadened Nerves
Passive Physical damage taken reduced by 5%.
Graceful Guile
Passive Feint has 1 additional charge.
Stillshroud
Passive Shroud of Concealment has 50% reduced cooldown.
Deadly Precision
Passive Increases the critical strike chance of your attacks that generate combo points by 5%.
Virulent Poisons
Passive Increases the damage of your weapon poisons by 10%.
Acrobatic Strikes
Passive Auto-attacks increase auto-attack damage and movement speed by 1.0% for 3 sec, stacking up to 10%.
Improved Ambush
Passive Ambush generates 1 additional combo point.
Tight Spender
Passive Energy cost of finishing moves reduced by 6%.
Leeching Poison
Passive Adds a Leeching effect to your Lethal poisons, granting you 3% Leech.
Lethality
Passive Critical strike chance increased by 2%. Critical strike damage bonus of your attacks that generate combo points increased by 20%.
Recuperator
Passive Slice and Dice heals you for up to 1% of your maximum health per 3 sec.
Alacrity
Passive Your finishing moves have a 10% chance per combo point to grant 1% Haste for 15 sec, stacking up to 5 times.
Soothing Darkness
Passive You are healed for 15% of your maximum health over 6 sec after gaining Vanish or Shadow Dance.
Vigor
Passive Increases your maximum Energy by 100 and Energy regeneration by 10%.
Echoing Reprimand
Instant - Melee Range - 45 Sec Cooldown Deal 1,831 Physical damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec. Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points. wards 2 combo points.
Subterfuge
Passive Abilities and combat benefits requiring Stealth remain active for 6 sec after Stealth breaks.
Thistle Tea
Instant - 1 Sec Cooldown Restore 100 Energy. Mastery increased by 9.6% for 6 sec.
Cold Blood
Instant - 45 Sec Cooldown Increases the critical strike chance of your next damaging ability by 100%.
Resounding Clarity
Passive Echoing Reprimand Animacharges 2 additional combo points.
Reverberation
Passive Echoing Reprimand's damage is increased by 100%.
Deeper Stratagem
Passive Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.
Without a Trace
Passive Vanish has 1 additional charge.

Specialization Talents

Specialization talents provide Subtlety Rogues with unique abilities and enhancements tailored to their combat style. These talents differentiate Subtlety Rogues from other Rogue specializations, maximizing effectiveness in combat.

Name Cast Effect
Find Weakness
Passive Your Stealth abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 30% of that enemy's armor for 10 sec.
Improved Backstab
Passive Backstab has 15% increased critical strike chance. When you are behind your target, Backstab critical strikes now also expose a flaw in their defenses, applying Find Weakness for 10 sec.
Shadow Blades
Instant - 2 Min Cooldown Draws upon surrounding shadows to empower your weapons, causing your attacks to deal 20% additional damage as Shadow and causing your combo point generating abilities to generate full combo points for 20 sec.
Improved Shuriken Storm
Passive Shuriken Storm has an additional 15% chance to crit, and its critical strikes apply Find Weakness for 10 sec.
Shot in the Dark
Passive After entering Stealth or Shadow Dance, your next Cheap Shot is free.
Quick Decisions
Passive Shadowstep's cooldown is reduced by 20%, and its maximum range is increased by 20%.
Ephemeral Bond
Passive Increases healing received by 8%.
Exhilarating Execution
Passive Your finishing moves heal you for 5% of damage done. At full health gain shielding instead, absorbing up to 10% of your maximum health.
Shrouded in Darkness
Passive Shroud of Concealment increases the movement speed of allies by 100% and leaving its area no longer cancels the effect.
Shadow Focus
Passive Abilities cost 5% less Energy while Stealth or Shadow Dance is active.
Cloaked in Shadows
Passive Vanish grants you a shield for 6 sec, absorbing damage equal to 18% of your maximum health.
Fade to Nothing
Passive Movement speed increased by 20% and damage taken reduced by 10% for 8 sec after gaining Stealth, Vanish, or Shadow Dance.
Night Terrors
Passive Shuriken Storm reduces enemies' movement speed by 50% for 8 sec.
Terrifying Pace
Passive Shuriken Storm increases your movement speed by 30% for 3 sec when striking 3 or more enemies.
Swift Death
Passive Symbols of Death has 5 sec reduced cooldown.
Improved Shadow Techniques
Passive Shadow Techniques generates 3 additional Energy.
Gloomblade
Instant - Melee Range Punctures your target with your shadow-infused blade for 420 Shadow damage, bypassing armor. wards 1 combo point.
Improved Shadow Dance
Passive Shadow Dance has 2 sec increased duration.
Secret Technique
Instant - Melee Range - 1 Min Cooldown Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 324 total damage 2 points: 622 total damage 3 points: 935 total damage 4 points: 1,287 total damage 5 points: 1,617 total damage Cooldown is reduced by 1 sec for every combo point you spend.
Relentless Strikes
Passive Your finishing moves generate 5 Energy per combo point spent.
Silent Storm
Passive Gaining Stealth, Vanish, or Shadow Dance causes your next Shuriken Storm to have 100% increased chance to critically strike.
Premeditation
Passive After entering Stealth, your next combo point generating ability generates full combo points.
Planned Execution
Passive Symbols of Death increases your critical strike chance by 6%.
Warning Signs
Passive Symbols of Death increases your Haste by 6%.
Double Dance
Passive Shadow Dance has 1 additional charge.
Shadowed Finishers
Passive Eviscerate and Black Powder deal an additional 30% damage as Shadow to targets with your Find Weakness active.
Secret Stratagem
Passive Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.
Replicating Shadows
Passive Rupture deals an additional 20% damage as Shadow and applies to 1 additional nearby enemy.
Weaponmaster
Passive Backstab and Shadowstrike have a 15% chance to hit the target twice each time they deal damage.
The First Dance
Passive Activating Shadow Dance generates 4 combo points.
Master of Shadows
Passive Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Deepening Shadows
Passive Your finishing moves reduce the remaining cooldown on Shadow Dance by 0.5 sec per combo point spent.
Veiltouched
Passive Your abilities deal 5% increased magic damage.
Shuriken Tornado
Instant - 1 Min Cooldown Focus intently, then release a Shuriken Storm every sec for the next 4 sec.
Inevitability
Passive Backstab and Shadowstrike extend the duration of your Symbols of Death by 0.5 sec.
Sepsis
Instant - Melee Range - 1.5 Min Cooldown Infect the target's blood, dealing 2,205 Nature damage over 10 sec and gaining 1 use of any Stealth ability. If the target survives its full duration, they suffer an additional 787 damage and you gain 1 additional use of any Stealth ability for 10 sec. Cooldown reduced by 30 sec if Sepsis does not last its full duration. wards 1 combo point.
Perforated Veins
Passive After striking 4 times with Backstab, your next attack that generates combo points deals 50% increased damage.
Lingering Shadow
Passive After Shadow Dance ends, Backstab deals an additional 50% damage as Shadow, fading by 2.8% per sec.
Deeper Daggers
Passive Eviscerate and Black Powder increase your Shadow damage dealt by 8% for 8 sec.
Flagellation
Instant - Melee Range - 1.5 Min Cooldown Lash the target for 320 Shadow damage, causing each combo point spent within 12 sec to lash for an additional 53. Dealing damage with Flagellation increases your Mastery by 1.2%, persisting 12 sec after their torment fades.
Invigorating Shadowdust
Passive Vanish reduces the remaining cooldown of your other Rogue abilities by 30.0 sec.
Dark Shadow
Passive Shadow Dance increases damage by an additional 30%.
Finality
Passive Eviscerate, Rupture, and Black Powder increase the damage of the next use of the same finishing move by 30%.
The Rotten
Passive After activating Symbols of Death, your next 2 attacks that generate combo points deal 35% increased damage and are guaranteed to critically strike.
Shadowcraft
Passive While Symbols of Death is active, your Shadow Techniques triggers 40% more frequently, stores 1 additional combo point, and finishing moves can use those stored when there are enough to refresh full combo points.
Danse Macabre
Passive Shadow Dance increases the damage of your attacks that generate or spend combo points by 6%, increased by an additional 6% for each different attack used.
Goremaw's Bite
Instant - Melee Range - 45 Sec Cooldown Lashes out at the target, inflicting 1,734 Shadow damage and causing your next 3 finishing moves to cost no Energy. wards 3 combo points.
Dark Brew
Passive Your attacks that deal Nature or Bleed damage now deal Shadow instead. Shadow damage increased by 10%.

Hero Talents

Hero talents allow for deeper customization of the Subtlety Rogue class fantasy, further enhancing its combat effectiveness.

Trickster

Name Cast Effect
Unseen Blade
Passive Backstab and Shadowstrike now also strike with an Unseen Blade dealing 1,724 damage. Targets struck are Fazed for 10 sec. Fazed enemies take 5% more damage from you and cannot parry your attacks. This effect may occur once every 20 sec.
Surprising Strikes
Passive Attacks that generate combo points deal 25% increased critical strike damage to Fazed targets.
Smoke
Passive You take 5% reduced damage from Fazed targets.
Mirrors
Passive Feint reduces damage taken from area-of-effect attacks by an additional 10%
Flawless Form
Passive Unseen Blade and Secret Technique increase the damage of your finishing moves by 3% for 12 sec. Multiple applications may overlap.
So Tricky
Passive Tricks of the Trade's threat redirect duration is increased to 1 hour.
Don't Be Suspicious
Passive Blind and Shroud of Concealment have 10% reduced cooldown. Pick Pocket and Sap have 10 yd increased range.
Devious Distractions
Passive Secret Technique applies Fazed to any targets struck.
Thousand Cuts
Passive Slice and Dice grants 10% additional attack speed and gives your auto-attacks a chance to refresh your opportunity to strike with Unseen Blade.
Flickerstrike
Passive Taking damage from an area-of-effect attack while Feint is active or dodging while Evasion is active refreshes your opportunity to strike with Unseen Blade. This effect may only occur once every 5 sec.
Disorienting Strikes
Passive Secret Technique has 10% reduced cooldown and allows your next 2 strikes of Unseen Blade to ignore its cooldown.
Cloud Cover
Passive Distract now also creates a cloud of smoke for 10 sec. Cooldown increased to 90 sec. Attacks from within the cloud apply Fazed.
No Scruples
Passive Finishing moves have 10% increased chance to critically strike Fazed targets.
Nimble Flurry
Passive Your auto-attacks, Backstab, Shadowstrike, and Eviscerate also strike up to 7 additional nearby targets for 50% of normal damage while Flawless Form is active.
Coup de Grace
Passive After 4 strikes with Unseen Blade, your next Eviscerate will be performed as a Coup de Grace, functioning as if it had consumed 5 additional combo points. If the primary target is Fazed, gain 5 stacks of Flawless Form.

Deathstalker

Name Cast Effect
Deathstalker's Mark
Passive Ambush from Stealth applies 3 stacks of Deathstalker's Mark to your target. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker's Mark, dealing 637 Plague damage and increasing the damage of your next Ambush or Mutilate by 50%. You may only have one target Marked at a time.
Clear the Witnesses
Passive Your next Fan of Knives after applying Deathstalker's Mark deals an additional 531 Plague damage and generates 1 additional combo point.
Hunt Them Down
Passive Auto-attacks against Marked targets deal an additional 132 Plague damage.
Singular Focus
Passive Damage dealt to targets other than your Marked target deals 5% Plague damage to your Marked target.
Fatal Intent
Passive Your damaging abilities against enemies above 20% health have a very high chance to apply Fatal Intent. When an enemy falls below 20% health, Fatal Intent inflicts 96 Plague damage per stack.
Corrupt the Blood
Passive Rupture deals an additional 13 Plague damage each time it deals damage, stacking up to 10 times. Rupture duration increased by 3 sec.
Lingering Darkness
Passive After Deathmark expires, gain 30 sec of 30% increased Nature damage.
Symbolic Victory
Passive Symbols of Death additionally increases the damage of your next Eviscerate or Black Powder by 15%.
Ethereal Cloak
Passive Cloak of Shadows duration increased by 2 sec.
Bait and Switch
Passive Evasion reduces magical damage taken by 20%. Cloak of Shadows reduces physical damage taken by 20%.
Momentum of Despair
Passive If you have critically struck with Shuriken Storm, increase the critical strike chance of Shuriken Storm and Black Powder by 15% and critical strike damage by 32% for 12 sec.
Follow the Blood
Passive Shuriken Storm and Black Powder deal 30% additional damage while 3 or more enemies are afflicted with Rupture.
Shadewalker
Passive Each time you consume a stack of Deathstalker's Mark, reduce the cooldown of Shadowstep by 3 sec.
Shroud of Night
Passive Shroud of Concealment duration increased by 5 sec.
Darkest Night
Passive When you consume the final Deathstalker's Mark from a target or your target dies, gain 40 Energy and your next Envenom cast with maximum combo points is guaranteed to critically strike, deals 60% additional damage, and applies 3 stacks of Deathstalker's Mark to the target.

PvP Talents

PvP talents are tailored for player-versus-player combat scenarios. Activated in arenas, battlegrounds, and the open world with War Mode enabled, these talents optimize a Subtlety Rogue 's performance in PvP encounters. They provide specialized enhancements that give players an edge in combat against other players.

Name Cast Effect
Veil of Midnight
Cloak of Shadows now also removes harmful physical effects.
Thief's Bargain
The cooldowns of Shadow Blades, Vanish, and Feint are reduced by 20%, but using one reduces your damage by 10% for 6 sec.
Shadowy Duel
You lock your target into a duel contained in the shadows, removing both of you from the eyes of onlookers for 5 sec. Allows access to Stealth-based abilities.
Dagger in the Dark
Each second while Stealth is active, nearby enemies within 12 yards take an additional 2% damage from you for 10 sec. Stacks up to 6 times.
Silhouette
Shadowstep's cooldown is reduced by 67% when cast on a friendly target.
Smoke Bomb
Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud.
Maneuverability
Sprint has 50% reduced cooldown and 50% reduced duration.
Death from Above
Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 15% stronger effect.
Dismantle
Disarm the enemy, preventing the use of any weapons or shield for 5 sec.
Thick as Thieves
Tricks of the Trade now increases the friendly target's damage by 15% for 6 sec.
Distracting Mirage
Distract slows affected enemies by 60% and creates a Mirage that follows an enemy for 8 sec. Reactivate Distract to teleport to your Mirage's location.
Control is King
Cheap Shot grants Slice and Dice for 15 sec and Kidney Shot restores 10 Energy per combo point spent.